Balancing the bullet-hell and rogue-like aspects is crucial to ensuring an interesting gameplay experience. The developer shared his strategy: "Balancing the bullet-hell and rogue-like things in '03' is crucial to preserving an interesting working experience. My approach focuses on ensuring that the depth from the bullet-hell fight is tempered https://7prbookmarks.com/story17853888/detailed-notes-on-kitsune-tails-gameplay